2.2 - Voice + Text
Jul. 1st, 2012 05:38 pm![[personal profile]](https://www.dreamwidth.org/img/silk/identity/user.png)
[Voice. Toshiko's tone is more cordial than friendly now - noticeably cooler than her first post.]
Well. I understand I've - lost - six months since I was last here. I'm aware I've spent the last two weeks giving the impression that I'm a new arrival on the ship, however, the amnesia has resolved itself now. I've actually spent two years here, albeit non-consecutively.
I'd like to thank everyone who welcomed me and gave me advice and information, and I apologise for asking the same questions I'm sure you've all fielded a thousand times before.
[A long pause. There's a lot of people she'd like to ask about, but the words don't come and eventually she just switches filters. Work to be done.]
[Private to the Admiral]
Please restore Erik's abilities in their entirety.
Would it be possible for me to nominate another Warden to make a request on my behalf for his abilities to be nullified, if I'm killed or incapacitated?
[Private to Erik; text]
Hello, Erik. I'm sure you heard the Admiral's announcement.
I also expect you've noticed by now that you have your abilities back. I want to explain my position on this.
You're not here because you're a mutant. We both know that. Why you are here is something we're both going to need a long time to explore. But your mutation is not in and of itself a weapon or a corrupting influence, and that's not a viewpoint I'm prepared to endorse by holding your own DNA over your head.
I also understand the Barge is a dangerous environment and if you have to use your abilities to restrain someone in proportionate self-defence, then once I'm satisfied that was actually the case I won't have much else to say about it.
But I have to consider the safety of our crewmates as well. If you use your abilities to hurt or kill someone without unambiguously needing to - again, your mutation is not the issue. If you strangled someone I wouldn't ask the Admiral to take your hands off. But if the entire ship is placed at risk because of how you choose to use your mutation, if I have no other choice, then I will ask the Admiral to take your abilities. Temporarily, until we can agree that the cause of that specific incident has been resolved and won't be repeated. And I want to make clear that I'm stating this as an outside contingency and not planning for something I expect to happen.
Well. I understand I've - lost - six months since I was last here. I'm aware I've spent the last two weeks giving the impression that I'm a new arrival on the ship, however, the amnesia has resolved itself now. I've actually spent two years here, albeit non-consecutively.
I'd like to thank everyone who welcomed me and gave me advice and information, and I apologise for asking the same questions I'm sure you've all fielded a thousand times before.
[A long pause. There's a lot of people she'd like to ask about, but the words don't come and eventually she just switches filters. Work to be done.]
[Private to the Admiral]
Please restore Erik's abilities in their entirety.
Would it be possible for me to nominate another Warden to make a request on my behalf for his abilities to be nullified, if I'm killed or incapacitated?
[Private to Erik; text]
Hello, Erik. I'm sure you heard the Admiral's announcement.
I also expect you've noticed by now that you have your abilities back. I want to explain my position on this.
You're not here because you're a mutant. We both know that. Why you are here is something we're both going to need a long time to explore. But your mutation is not in and of itself a weapon or a corrupting influence, and that's not a viewpoint I'm prepared to endorse by holding your own DNA over your head.
I also understand the Barge is a dangerous environment and if you have to use your abilities to restrain someone in proportionate self-defence, then once I'm satisfied that was actually the case I won't have much else to say about it.
But I have to consider the safety of our crewmates as well. If you use your abilities to hurt or kill someone without unambiguously needing to - again, your mutation is not the issue. If you strangled someone I wouldn't ask the Admiral to take your hands off. But if the entire ship is placed at risk because of how you choose to use your mutation, if I have no other choice, then I will ask the Admiral to take your abilities. Temporarily, until we can agree that the cause of that specific incident has been resolved and won't be repeated. And I want to make clear that I'm stating this as an outside contingency and not planning for something I expect to happen.